MAS.834 Tangible Interfaces » Project 0: COLLABORATIVE IDEATION http://mas834.media.mit.edu MIT Media Lab | Tangible Media Group Mon, 25 Aug 2014 19:47:21 +0000 en-US hourly 1 http://wordpress.org/?v=3.9.2 Project 0: WALL-BALL http://mas834.media.mit.edu/2013/09/26/project-0-wall-ball/ http://mas834.media.mit.edu/2013/09/26/project-0-wall-ball/#comments Fri, 27 Sep 2013 00:14:16 +0000 https://courses.media.mit.edu/2013fall/mas834/mas834/?p=2465 Continue reading ]]> https://vimeo.com/75487567

Wall-Ball: A playful tool that seeks to better acclimate designers to the dimensionality of the space that surrounds us.

Assumption- Creating a more consistent understanding of proportion and measured space is fundamental, in my opinion, to a collective architectural ideation. The Wall-Ball enables its user to actively, and tangibly, gauge the surrounding spatial fabric as they move through it. This tool could be very productive because it supplements the error-prone process of mental-projection and translation, with one that is more direct and intuitive.

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Project 0: dig-iHand http://mas834.media.mit.edu/2013/09/18/project-0-dig-ihand/ http://mas834.media.mit.edu/2013/09/18/project-0-dig-ihand/#comments Wed, 18 Sep 2013 17:57:39 +0000 https://courses.media.mit.edu/2013fall/mas834/mas834/?p=2371 Tangible – digihand

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Project 0: Collaborative Ideation http://mas834.media.mit.edu/2013/09/18/project-0-collaborative-ideation/ http://mas834.media.mit.edu/2013/09/18/project-0-collaborative-ideation/#comments Wed, 18 Sep 2013 17:56:55 +0000 https://courses.media.mit.edu/2013fall/mas834/mas834/?p=2326 Continue reading ]]> Digital Phantoms

Digital Phantoms is a project which combines the digital and physical world of modeling through the use of a digital “ghost”. The system makes use of the hands as an easy way of gauging proportions and addresses the problem of infinite scalability in CAD systems. With this, the modeling environment is constrained to the proportions of the users hands. The user can utilize their hands as well as specialized tools to combine the precision of CAD with the advantages of the freeform physical modeling.

PechaKucha

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Project 0 – Pin Sculptor http://mas834.media.mit.edu/2013/09/18/project-0-pin-sculptor/ http://mas834.media.mit.edu/2013/09/18/project-0-pin-sculptor/#comments Wed, 18 Sep 2013 17:30:22 +0000 https://courses.media.mit.edu/2013fall/mas834/mas834/?p=2348 Continue reading ]]> This idea is about enabling collaboration through the use of physical prototypes that have both the advantages of digital media (i.e. you can easily share the files and roll back changes) as well as the advantages of tangible media (i.e. you can determine the look and feel of the object).

Project 0 – Pin Sculptor

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Tool for Remote Collaboration and Ideation of Chinese Calligraphy http://mas834.media.mit.edu/2013/09/18/tool-for-remote-collaboration-and-ideation-of-chinese-calligraphy/ http://mas834.media.mit.edu/2013/09/18/tool-for-remote-collaboration-and-ideation-of-chinese-calligraphy/#comments Wed, 18 Sep 2013 17:29:43 +0000 https://courses.media.mit.edu/2013fall/mas834/mas834/?p=2339 Continue reading ]]> https://vimeo.com/74819052

Creating and learning Chinese Calligraphy is traditionally a solo process, with collaboration and exchange only possible when people are at the same location. To collaborate on an artwork, or for students to learn from instructors, people need to carry the calligraphy paper to a designated location in order to have meaningful exchange. This tool aims to facilitate remote collaboration/learning of Chinese Calligraphy, enabling Calligraphy lovers around the world to continue to learn and create Calligraphy despite location barriers.

As the physicality and tangibility of the brush, ink, and calligraphy paper are crucial to artistic creation, the remote collaboration problem cannot be solved through image projection or photo sharing. This system embeds sensors into traditional Calligraphy tools, maintaing traditional cultural heritage while creating new artistic possibilities for this digital era.

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Project 0: Action Items http://mas834.media.mit.edu/2013/09/18/project-0-action-items/ http://mas834.media.mit.edu/2013/09/18/project-0-action-items/#comments Wed, 18 Sep 2013 17:29:01 +0000 https://courses.media.mit.edu/2013fall/mas834/mas834/?p=2345 Objects that interact with an application to aid in task delegation, project organization, and time management.

[dropbox link]

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iMAP-project 0 http://mas834.media.mit.edu/2013/09/18/imap-project-0/ http://mas834.media.mit.edu/2013/09/18/imap-project-0/#comments Wed, 18 Sep 2013 17:20:13 +0000 https://courses.media.mit.edu/2013fall/mas834/mas834/?p=2341 Continue reading ]]> It is used in a brainstorming setting to help kids generate topic ideas from all the brainstorming fractions collaboratively. The input is people’s handwriting on the glass board, when a user writes a word, the system will present it in image and other 5 things that are related and with the highest search frequency on Google. With more and more words, we have a map with lots of idea cells.

And the interaction tool is clay-made blocks and arrows. When users put a block on the idea cell, it will remain and generate new cells related, other cells will disappear. When users put an arrow between two cells, the system will present an interesting fact connected with the two cell. In this way, we have more and more ideas on the board, and remain the useful ones and build connections between them. Visualization of ideas help people to imagine more and do not constrain their thoughts.

And the bits in this setting is the digital mapping and the facts generated with connections. The atoms are the initial handwriting input and the clay-made block and arrows.

Presentation Slides:

Xu Wang-project0

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Project 0 – ReelFeed App http://mas834.media.mit.edu/2013/09/18/patrick-van-hoof-project-0/ http://mas834.media.mit.edu/2013/09/18/patrick-van-hoof-project-0/#comments Wed, 18 Sep 2013 17:09:14 +0000 https://courses.media.mit.edu/2013fall/mas834/mas834/?p=2332 Slides:

Patrick van Hoof – Project 0

Video:

Patrick van Hoof – Project 0 – Ideation Collaboration

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Project Zero: Sharing Haptic knowledge http://mas834.media.mit.edu/2013/09/18/project-zero-sharing-haptic-knowledge/ http://mas834.media.mit.edu/2013/09/18/project-zero-sharing-haptic-knowledge/#comments Wed, 18 Sep 2013 17:05:53 +0000 https://courses.media.mit.edu/2013fall/mas834/mas834/?p=2327 Continue reading ]]> Haptic knowledge is something very hard to pass along without years and years of training. What if a master craftsmen and pupils had a series of tools to share and understand this type of knowledge? The idea here is to create a series of sensors that output a signal while a person is doing some sort of craft, and that information would be displayed using Augmented Reality.  The pupil now will observe a visualization of effort, speed or stress. Later, the student could try to reproduce the actions that his master craftsmen has done while wearing the sensors and overlay his/her information on top of his master craftsman instructor’s visualization in order to evaluate his/her efficiency.

Project-zero_V1

master craftsmen at their best

http://www.youtube.com/watch?v=aLS7–ZLCoI

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Project 0 : The non-linear Haircut http://mas834.media.mit.edu/2013/09/18/project-0-the-non-linear-haircut/ http://mas834.media.mit.edu/2013/09/18/project-0-the-non-linear-haircut/#comments Wed, 18 Sep 2013 16:50:44 +0000 https://courses.media.mit.edu/2013fall/mas834/mas834/?p=2317 Continue reading ]]> This project focuses on the communication between a professional craftsman and the amateur seeking their service. I have chosen the barber as the case study for tackling this issue. By providing a collaborative interface for the barber and client, visual cues and display help to eliminate the fumble in communication and in the end achieve the desired goal of both.

haircut image slideshow

The non-linear haircut

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