Users will be able to play Pacman through the interaction of the shape display. With the shape display is possible to dynamically move objects around the surface, using this idea Pacman and the Ghosts can advance through the physical world.
By changing the height of the pins Pacman is able to advance through the different maze configurations. The maze will change depending on game difficulty. The dots that Pacman eats in the game can be represented either by projecting or pins of different heights.
]]>The shapes are computationally controlled by each day’s activities. The calendar would dynamically store information about each user schedule and activities, and would be possible to change schedule to another user. For example, if a person enters the room or synchronizes his phone to the calendar.
The calendar consists of various pneumatics, some of them rigid, soft, bubble and spring. Depending on the day or event the pneumatic changes its pre-defined structure to another one. Each state would be useful display important events. For example, it would be possible to display “Lunar Eclipse” as a red bubble pneumatic.
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Looking forward to working with you all!
My email is thomassl@mit.edu
and my webpage is http://codigogenerativo.com/
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