Computing with Clay:
I am interested in ways to interface a material like clay as a computational tool for modelling and navigating 3D virtual spaces. I am also thinking about tangible interfaces in relation to Augmented reality and using a haptic mapping to contribute to an augmentation. I am thinking of this as an augmentation process as well as an interface. Methods to compute the volume of the clay include potentially the following: maybe magnetic fields/magnets, capacitive/proximity sensing, computer vision or depth imaging using infrared.
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I feel comfortable when terms such as kinect, projection/computational illumination and augmented reality are buzzing around – can walk and talk this vocabulary and in general have good IxD and fabrication experience. Further information about my past projects, works and contributions can be found at: harpreetsareen.com
]]>In case you are intriged, you can take a look at my site at nono.ma — I write about design, code, and minimalism.
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I can help you with electronics, programming, digital fabrication (3D printers, Laser Cutters, Woodwork), HCI concepts.
Expertise
★★★★ Fabrication & Craft
★★★☆ Design
★★★★ Electronics
★★★★ Programming
★☆☆☆ Biology
★☆☆☆ Chemistry
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Hi, I’m an architect studying at the Graduate School of Design, Harvard University. I’m the the Master in Design Studies research program – Art, Design and the Public Domain.
My research is focused on how you can use technology based interventions to enable people to communicate with others in different ways. I have been looking at how you can implement these technologies seamlessly into everyday life to change attitudes and behaviour. I have a lot of fabrication and model making experience. I also have some experience in C#, Processing and Arduino.
Feel free to send me an email at kdhanda@gsd.harvard.edu
Expertise:
★★★☆ Fabrication & Craft
★★★★ Design
★★☆☆ Electronics
★★☆☆ Programming
☆☆☆☆ Biology
☆☆☆☆ Chemistry
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tldr; In this class, I want to build cool projects at the intersection of art and technology.
My return to academia is an effort to pursue research I began in undergrad into human-computer interaction. I am interested in the interface between creative, subjective designers and their more rigid, deterministic computer counterparts. I am excited to study this at MIT, where I can explore this topic alongside cutting-edge work being done in both computer science and cognitive science.
I have extensive experience with Rhino, Grasshopper, and associated plug-ins for Grasshopper, as well as other CAD software and production programs (such as Adobe). I have some experience with Arduino, Processing, and Python. On the fabrication side, I’m fairly well versed in laser cutting and basic woodworking, and I have some experience in casting (concrete and plaster) and mold-making. Pretty terrible with a hammer, though.