Yet another hand gloves based interface

Slide deck: MAS834-Hand-Gloves-Interface-3D-Objects-Sujoy-Project-1

When I was a kid, I was introduced to the number system using the joints in my fingers. The finger joints, or the space between them, appear to me as a grid system that we can use for interacting with user interfaces. Of course, there have been a lot of work on using instrumented hands or hand gloves as user interfaces. Some of them depend on cameras or sophisticated gesture recognition devices like Kinect. Right after my presentation, I discovered this awesome Minority Report like UI from Oblong, which is developed by John Underkoffler, a Tangible Media alumnus. Clearly, there is little room for novel contribution in terms of gestural interaction. However, I am still looking for prior art that makes use of the number system metaphor, for applications like a simple calculator. During advanced stages of ideation, when we are working on 3D prototypes, such an interaction has the potential to be deemed as intuitive and efficient.

 

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About Jacqueline Kory

Jacqueline Kory – website N/A
MIT Media Lab, Personal Robots Group / MS1

Experience
Art: Although I haven't taken any formal art classes in years (exception: sculpture, three years ago), I sketch, draw, paint, and generally dabble in my free time. I've been told I'm good with colors. I've studied cognitive science, psychology, and philosophy. Programming: Best with C#. Decent with C++, Java, Lisp, Octave. Familiar with C, Haskell, Prolog. OSX/Windows/Linux; currently learning how to use Android phones as a platform. Familiar with AI, neural networks, OpenCV, behavior-based robotics, among others. Played with Arduinos before. Not an expert at electronic or mechanical tinkering, but I'm currently trying to learn. K'nex was my favorite toy as a kid.

Why
I want to take this class because it'll be fun. I'm excited about learning how to think about creating shared spaces and shared experiences, specifically in relation to learning-centric technologies. In the Personal Robots Group, we're developing social robots as learning companions and tutors. I think the visions of this class would be very beneficial to my research -- social robotics faces a lot of the same design challenges as any system in which people are interacting with digital information. How can this (human-robot) interaction be more natural? How can this (robotic) interface be more aesthetically pleasing and engaging? Even in our group, we have some robots in which the interaction is essentially point-and-click on a tablet. What new approaches are possible? I'm excited to learn about design principles in tangible interfaces/radical atoms, and to see how they can apply across to seamless interactions between humans as well as humans and robots. I look forward to bringing my ideas about interaction (human-human, human-robot, group interactions, etc), and a familiarity with studies of social cognition, perception, communication, and a whole lot of other cognitive science-related topics, to the class.

Art
Architecture
Craft/Fabrication
Design
DIY Electronics
Electrical Eng.
Mech. Eng.
Programming/CS

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