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sujoykumarchowdhury

Joined on: May 9th, 2013

Profile:

Sujoy Kumar Chowdhuryhttp://sujoykumar.com/ux
MIT Media Lab, Speech+Mobility / MS1

Experience
I have both academic background and industry experience in programming applications (mostly for mobile devices) and iterative user centered design process. Last year, as a part of graduate course work, I implemented the prototype of a ring-fiducial based gesture recognition system using OpenCV and demonstrated its application using a driving game. I would embrace any similar opportunity to augment a game experience through a tangible interaction. Before coming to Media Lab, I was a Human Factors Design Engineer at NetApp, responsible for the user experience of their storage products. During summer 2010, as a User Experience Research Intern at Motorola, I implemented the prototype for Serendipitous Family Stories - a concept of asynchronous storytelling for increasing inter-generational communication. Extending that work, Motorola Mobility launched the public beta of StoryPlace.me - a new mobile service for story-telling and location-based discovery. Back in 2005, I led a student startup that came up with novel text input technologies in Bengali. Our products were launched by two telecom operators in Bangladesh.

Why
I want to take the Tangible Interfaces class so that I can validate my vision related to user interfaces. I am motivated enough to come back to graduate school from industry for the second time in order to implement at least one of my concepts in this domain. The interfaces I visualize will bridge the gap between interactions and tangible-world-affordances. For example: I am thinking of a pair of gloves with wearable electronics for intuitive interaction with a calculator, a calendar, a music application or with any device. I am interested in transforming any fluid (particularly ferro-fluid) into a user interface. Last year I implemented the prototype of a ring-fiducial based gesture recognition system using OpenCV and demonstrated its application using a driving game. I would embrace any similar opportunity to augment a game experience through a tangible interaction. I plan to team up with other media lab incoming students to participate in CHI 2013 Student Design Competition using the final project of this class.

Art
Architecture
Craft/Fabrication
Design
DIY Electronics
Electrical Eng.
Mech. Eng.
Programming/CS

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