AffIE
Motivation
Problem Formulation
Implementation
System Overview
Hardware
Interaction Dialog
Discussion
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Problem Formulation
Working from my motivation, the end goal of my work is to automatically
choose the optimal time to:
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suggest a
person take a walk based on internal user state (affect or at least
valance) and the way in which to present this suggestion.
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gain
information on how exercise, or lack thereof, effects the users
emotional state throughout the day.
Teasing out some of the more fundamental components of
this problem two important questions become apparent:
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How to detect affect change? How to illicit both valence
and arousal?
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How to understand when a person is engaged in physical
activity or not?
These problems are addressed by my implementation. The
theory behind my motivation includes:
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Liu &
Picard - Using heart rate for understanding affect.
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Ho & Intille - Using accelerometers to understand transitions and
thus activity state (sitting, walking, standing)
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Isen et al 87 on Affect and Creativity - Use a
word/picture association to measure valence
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R. McCraty et al - The effects of emotion on heart rate,
specifically the fact that some emotional arousal increases heart
rate.
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Singh Systems & Control Encyclopedia - Understand the
electrical characteristics of the heart
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Russel (1980) - His work on the circumplex model of
emotions to validate the use of heart rate and word association to
measure arousal and valence.
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Implicit Association Test - Method for word association
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