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TopicElectronic Wayfinding System: SPRAYPAINTConcept: user-contributed signage displayed according to frequency of usage at each path-decision-making point in the building Rationale:
Electronic Wayfinding System DiagramThis is a diagram for an electronic way-finding system designed for display screens on each floor of the new media lab. The concept tackles two major issues, the simple and effective representation of the spaces of the media lab as well as the tracking and layering of data over that space representing the activity occurring within the space. Spatial representation
Wayfinding phase 1: concept sketchMy process was to play with some of the graphical 2-D layouts to begin to understand the schema of the space and the context of the building, and then begin to layer on digital information to make fine-grain detail available about navigation and activities. Right now this sketch relies on a main display, a web-based system that visitors can access, and individual dynamic door signage to highlight individual research -- the overall idea is to link visuals of the Media Lab research with particular spaces to make navigation easy and interesting for visitors, and to provide an integrated forum for building inhabitants to share information and collaborate across research groups.
Spectacle and the Street: Civic Rituals and Public SpaceDear class, This lecture tonight might be good inspiration for our E14 performance project. Also, the work of Bread and Puppet is amazing if you are not familiar with it. Please attend if you can. Also, as a reminder here are the two out of class required lectures for this term: Bill Viola 6:30pm Tuesday, March 10. Room 10-250 Paul Mijksenaar 5pm Monday, March 30. Weisner Room thanks, dave Center for Advanced Visual Studies 265 Massachusetts Ave 3rd Fl N52-390 Cambridge MA 02139 617 253 4415 www.cavs.mit.edu CAVS Fellow John Bell
E14 WayshowingFloor plans linearized to reflect experience walking from elevator.
Digital Wayshowing Ideas (LISTENER)I mainly thought about how different people could use a central digital map in E14's first floor lobby (typical place) in conjunction with the auxiliary waypoint maps located on each floor (elevators, lab entrances, intersections) -- my Andromeda Strain display. I considered four different groups of people and how they would use the same wayfinding system.
four modes of wayfinding: ideas of collecting useful spatial informationThe proposed wayfinding system is more of a connection-revealing system. The major aim of the system is to use the screens placed throughout E14/E15 to make the users of all of the spaces within feel more connected to the various activities and ideas percolating throughout. All four modes are relatively rough ideas at the moment, and it may be that all of these cannot be developed equally towards the final proposal. However, the modes all try to investigate spatial activity and collect useful information in an effort to rethink the potential of flexible spaces within a static architecture.
wayfinding - initial sketchesScreens guide individuals to places/things/people of interest.
Initial proposal for wayfinding systemIt's somewhere between a QR code "building" and a custom app similar to Photosynth. But where it is in that spectrum I haven't really figured out yet.
What is a block diagram? (with example)Hi class, There was a question about the "block diagram" for this week's assignment. It is common when proposing a project to provide, or be asked to provide, a block diagram. There is no strict meaning or format, but generally it consists of a series of labelled boxes with lines or arrows connecting them. For a hardware project, the block diagram can show the major components of the system and how they are connected. For a software project, a good block diagram makes clear how the software will be architected and how it is modularized. I find this to be a very useful part of the design process, because when you have difficulty making the diagram, if usually means that you didn't think enough about how it would actually work. And when you do have a good diagram, it makes it easy to farm out the production of a project, debug it and explain it to the client. It is also very useful when working with various trades, such as electricians and fabricators. (click title for more...)
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